AI Insights · Timothy · July 2022
Top 5 Fish Games Performance in Czech Republic Q2 2022
In the second quarter of 2022, Fishdom, Fish Eater.io, Hungry Shark Evolution, Hungry Shark World, and Fish.IO - Sushi Battle showed varied performance in the Czech Republic. Here's a breakdown of their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 fish games on a unified platform in the Czech Republic displayed diverse trends in weekly downloads, revenue, and active users. Here’s an in-depth look at their performance:
Fishdom from Playrix saw a fluctuating weekly revenue with a peak of around $39.3K at the end of March, and a low of approximately $25.2K in early June. Weekly downloads experienced a downward trend, starting at about 13.4K in late March and dropping to around 4.9K by early June. Active users also varied, peaking at about 65.3K in late March and showing a slight decline to around 57.8K by the end of June.
Fish Eater.io from MOBIBRAIN TECHNOLOGY PTE. LTD. had modest revenue figures, with a peak of $45 in late May. Downloads peaked at approximately 7.3K in late April and then saw a decrease, ending the quarter at around 354. Active users mirrored this trend, peaking at about 7.2K in early June and ending at around 2.2K by the end of June.
Hungry Shark Evolution by Ubisoft maintained a steady revenue, averaging around $250 throughout the quarter. Downloads fluctuated slightly but remained consistent, peaking at approximately 2.6K in early June. Active users saw an overall increase, peaking at around 16K in early June before stabilizing at about 13.2K by the end of June.
Hungry Shark World, also from Ubisoft, had a consistent revenue trend, averaging around $150 to $275. Downloads saw a significant drop from around 1.7K in late April to about 828 in late June. Active users started at about 12.5K in late March and ended at around 10K by the end of June.
Fish.IO - Sushi Battle from ABI GLOBAL LTD. had minimal revenue with a peak of $44 in late May. Downloads peaked at around 1.5K in mid-April but saw a decline, ending the quarter at about 516. Active users followed a similar trend, peaking at approximately 3.9K in mid-April and dropping to around 1.7K by the end of June.
For more detailed insights and trends, visit Sensor Tower.